Command
snd_sequence_stop_track
<Track ID>Explore usage, syntax, and examples for the snd_sequence_stop_track CS2 developer console command.
snd_sequence_stop_track
CS2 Onlysnd_sequence_stop_track
<Track ID>Stops a specified audio track in the game.
ID number of the audio track to stop.
Yes
Unspecified
snd_sequence_stop_track Generator
snd_sequence_stop_track
<Track ID>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.