CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

print_changed_convars

CS2 Only

Command

print_changed_convars

Displays all console variables (convars) that have been changed from their default settings in the console.

Command Details

prop_debug_collision

CS2 Only

Command

prop_debug_collision

<0 / 1>

Highlights game props according to their collision groups to help you visualize how objects interact physically.

Command Details

pulse_debug_entity

CS2 Only

Command

pulse_debug_entity

Displays a graph of all active pulse graph instances linked to the selected entity, allowing you to choose one if multiple exist.

Command Details

pulse_list_graphs

CS2 Only

Command

pulse_list_graphs

Displays a list of all active pulse graph instances for monitoring or debugging game metrics.

Command Details

pulse_open_graph_id

CS2 Only

Command

pulse_open_graph_id

<ID>

Opens a specific graph by its unique ID to help you debug or analyze game performance data.

Command Details

pvs_debugentity

CS2 Only

Command

pvs_debugentity

<Entity ID>

Enables detailed logs on the server to show how the visibility of an entity is determined using potentially visible set (PVS) calculations.

Command Details

pvs_flowtype

CS2 Only

Command

pvs_flowtype

<0 / 1 / 2>

Manages visibility flow through spawn groups, controlling whether certain areas or objects are always visible, never visible, or appear based on standard game visibility rules.

Command Details

quit

CS2 and CSGO

Command

quit

Closes your game immediately, just like the "exit" command.

Command Details

radarvisdistance

CS2 and CSGO

Command

radarvisdistance

<Distance>

Sets the distance at which enemies appear on your radar even if you're not directly aiming at them. The default is 1000 units.

Command Details

radarvismaxdot

CS2 and CSGO

Command

radarvismaxdot

<Value>

Sets the server-wide sensitivity for how closely you must aim at an enemy to detect them on your radar beyond the distance set by radarvisdistance. This affects all players on the server.

Command Details