CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

nav_draw_area_connections

CS2 Only

Command

nav_draw_area_connections

<0 / 1>

Toggle the display of navigation area connections to help visualize bot pathfinding paths. This debug tool aids map developers in improving bot navigation.

Command Details

nav_draw_area_filled

CS2 Only

Command

nav_draw_area_filled

<0 / 1>

Toggle the display of filled navigation areas to assist with AI pathfinding debugging and development.

Command Details

nav_draw_area_gravity

CS2 Only

Command

nav_draw_area_gravity

<0 / 1>

Enables a visual overlay that shows the 'gravity' values of each navigation area in the map, helping you understand how bot movement is influenced.

Command Details

nav_draw_area_ground

CS2 Only

Command

nav_draw_area_ground

<0 / 1>

Toggles the display of ground areas in the navigation mesh to help developers and map creators visualize and fine-tune navigation paths.

Command Details

nav_draw_area_hull_support

CS2 Only

Command

nav_draw_area_hull_support

<0 / 1>

Use this command to toggle the visual display of navigation mesh areas that support hull-sized pathfinding for debugging purposes.

Command Details

nav_draw_area_ids

CS2 Only

Command

nav_draw_area_ids

<0 / 1>

Toggle the display of navigation area IDs on the map to help debug navigation meshes in the game.

Command Details

nav_draw_area_inset_margin

CS2 Only

Command

nav_draw_area_inset_margin

<Inset Margin>

Adjusts the inset margin when drawing navigation areas to improve visibility and editing of the navigation mesh.

Command Details

nav_draw_area_normal

CS2 Only

Command

nav_draw_area_normal

<0 / 1>

Toggle the display of area normals on the navigation mesh to assist with debugging and map development.

Command Details

nav_draw_area_should_be_destroyed

CS2 Only

Command

nav_draw_area_should_be_destroyed

<0 / 1>

Toggles the highlight of navigation areas scheduled for removal in development mode.

Command Details

nav_draw_area_split_by_nav_link_mgr

CS2 Only

Command

nav_draw_area_split_by_nav_link_mgr

<0 / 1>

Use this command to highlight navigation mesh areas that are split by navigation links, helping you debug navigation issues in Counter-Strike 2.

Command Details