nav_draw_area_ground Command

Explore usage, syntax, and examples for the nav_draw_area_ground CS2 developer console command.

nav_draw_area_ground

CS2 Only

Command

nav_draw_area_ground

<0 / 1>

Toggles the display of ground areas in the navigation mesh to help developers and map creators visualize and fine-tune navigation paths.

<0 / 1>

Turn drawing of ground areas in the navigation mesh on (1) or off (0).

sv_cheats Required

Yes

Client or Server Command

Server

Default Value

0

nav_draw_area_ground Generator

Command

nav_draw_area_ground

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

nav_draw_area_ground Examples

Command

nav_draw_area_ground

1

Turn on ground area visualization in the navigation mesh.

Command

nav_draw_area_ground

0

Turn off ground area visualization, restoring the default view.