Other Commands

The commands in this category are not related to any other category. They are either not related to any other category or are not related to any other category.

sc_disable_culling_boxes

CS2 Only

Command

sc_disable_culling_boxes

<0 / 1>

Disables box culling so you can see all boxes regardless of camera angle and position, aiding in debugging.

Command Details

sc_disable_procedural_layer_rendering

CS2 Only

Command

sc_disable_procedural_layer_rendering

<0 / 1>

When enabled, this command stops the game from rendering procedural layers. This can improve performance but may reduce the quality of visuals that depend on procedural generation.

Command Details

sc_disable_shadow_fastpath

CS2 Only

Command

sc_disable_shadow_fastpath

<0 / 1>

Toggle the fast-path shadow rendering optimization. Disable it to render shadows more accurately but slower, useful for debugging or analyzing graphics.

Command Details

sc_disable_shadow_materials

CS2 Only

Command

sc_disable_shadow_materials

<0 / 1>

Disables the rendering of shadow materials, affecting how shadows appear in the game.

Command Details

sc_disableThreading

CS2 Only

Command

sc_disableThreading

<0 / 1>

Turns off threading in the game, forcing all processes to run on a single CPU core. Use this mainly for debugging, as it can reduce performance and change how the game behaves.

Command Details

sc_disable_world_materials

CS2 Only

Command

sc_disable_world_materials

<0 / 1>

Disables or enables the rendering of world materials in the game, useful for debugging visual issues.

Command Details

sc_dump_lists

CS2 Only

Command

sc_dump_lists

<0 / 1>

Outputs the script cache contents to a list for debugging and development.

Command Details

sc_dumpworld3d

CS2 Only

Command

sc_dumpworld3d

Saves the objects in the current scene to a 3D geoview buffer for visualization or analysis.

Command Details

sc_force_lod_level

CS2 Only

Command

sc_force_lod_level

<Level of Detail (LOD)>

Sets the model Detail Level (LOD) to a specific value. Use this cheat command to control how detailed in-game models appear. Setting -1 lets the game adjust detail automatically based on performance.

Command Details

sc_force_materials_batchable

CS2 Only

Command

sc_force_materials_batchable

<0 / 1>

Forces materials to be grouped and rendered together, which can impact game performance and visual quality.

Command Details