Other Commands

The commands in this category are not related to any other category. They are either not related to any other category or are not related to any other category.

nav_test_boundary_zone_force

CS2 Only

Command

nav_test_boundary_zone_force

<0 / 1>

Allows you to enable or disable the navigation test boundary zone for debugging map boundaries on the server.

Command Details

nav_test_boundary_zone_rays

CS2 Only

Command

nav_test_boundary_zone_rays

<Rays Count>

Tests navigation boundaries in CS2 by firing a specific number of rays within boundary zones.

Command Details

nav_test_find_nearest_clear

CS2 Only

Command

nav_test_find_nearest_clear

<0 / 1>

Calculates the closest point on the navigation mesh to a given trace point using the current hull selection from nav_select_hull. Use this command mainly for debugging navmesh navigation in CS2.

Command Details

nav_test_find_z

CS2 Only

Command

nav_test_find_z

<0 / 1>

Tests the compatibility of the Z coordinate in the navigation mesh to help debug and ensure correct vertical alignment of navigation meshes.

Command Details

nav_test_npc_collision_show_geometry

CS2 Only

Command

nav_test_npc_collision_show_geometry

<0 / 1>

Switches the display of NPC collision shapes in navigation meshes to help debug navigation paths.

Command Details

nav_test_path

CS2 Only

Command

nav_test_path

<0 / 1>

Calculates and visually draws a navigation path from the player or camera position to a specified target point within the nav mesh. Useful for testing and debugging nav mesh issues.

Command Details

nav_test_path_opt_transitions

CS2 Only

Command

nav_test_path_opt_transitions

<0 / 1>

Toggle testing of navigation path optimizations related to mesh transitions. Use this to debug how navigation paths are improved during map traversal.

Command Details

nav_test_rays

CS2 Only

Command

nav_test_rays

<0 / 1>

Toggle the display of AI navigation rays to debug and see how bots find their paths in the map.

Command Details

nav_test_ray_space

CS2 Only

Command

nav_test_ray_space

<0 / 1>

Toggle the display of the navigation mesh ray space for debugging on the server.

Command Details

nav_test_smooth_in_yaw

CS2 Only

Command

nav_test_smooth_in_yaw

<0 / 1>

Enables a visual test to show how navigation meshes smoothly align along the Y-axis in the game world, useful for debugging.

Command Details