Other Commands

The commands in this category are not related to any other category. They are either not related to any other category or are not related to any other category.

healthshot_allow_use_at_full

CS2 and CSGO

Command

healthshot_allow_use_at_full

<0 / 1>

Set whether players can use healthshots when already at full health. Use 1 to allow and 0 to prevent this.

Command Details

healthshot_healthboost_damage_multiplier

CS2 and CSGO

Command

healthshot_healthboost_damage_multiplier

<Multiplier>

Sets the damage multiplier a player deals after consuming a healthshot. The effect lasts for the duration specified by the healthshot_healthboost_time cvar. Default is 1 (disabled).

Command Details

healthshot_healthboost_speed_multiplier

CS2 and CSGO

Command

healthshot_healthboost_speed_multiplier

<Multiplier>

Sets the movement speed multiplier applied to a player after consuming a healthshot. The multiplier lasts for the duration specified by the healthshot_healthboost_time cvar. Default is 1 (no speed change).

Command Details

healthshot_healthboost_time

CS2 and CSGO

Command

healthshot_healthboost_time

<Seconds>

Sets how long (in seconds) a player keeps the health boost and damage/speed effects after using a healthshot.

Command Details

help

CS2 and CSGO

Command

help

<Command>

Displays detailed help information for the specified full command name.

Command Details

hurtme

CS2 and CSGO

Command

hurtme

<Damage>

Inflict the specified amount of damage to your player (damage value equals HP lost).

Command Details

ik_debug_chain_to_filter_by

CS2 Only

Command

ik_debug_chain_to_filter_by

<0 / 1>

Use this command to debug inverse kinematics (IK) chains. It lets you filter debugging output to focus on a specific IK chain.

Command Details

ik_hinge_debug_bone_index

CS2 Only

Command

ik_hinge_debug_bone_index

<Bone Index>

Specifies the bone index to display debug info for inverse kinematics (IK) involving hinged bones. Set to -1 to turn off debugging.

Command Details

imgui_debug_entity

CS2 Only

Command

imgui_debug_entity

<Entity ID>

Opens an entity browser focused on the specified entity ID for inspection and debugging.

Command Details

imgui_set_selection

CS2 Only

Command

imgui_set_selection

<cmd>

Sets the ImGui selection for debugging in the game's interface development.

Command Details