Commands in this category are used to change multiplayer settings. Most of them start with mp_.
mp_startmoney
Sets the amount of money each player starts with at the beginning of every half. Default is $800.
mp_swapteams
Switches the teams between Terrorists and Counter-Terrorists and restarts the game, resetting all scores.
mp_tagging_scale
Adjust how much movement slowdown (tagging) players experience when they get hit.
mp_taser_recharge_time
Set the cooldown time before you can use the taser or Zeus again after firing.
mp_td_dmgtokick
Sets the total team damage (in HP) a player must inflict before being kicked from the server.
mp_td_dmgtowarn
Sets the total amount of team damage a player can deal before receiving a warning that they may be kicked from the server.
mp_t_default_grenades
Set the default grenades terrorists spawn with. By default, no grenades are given. Use spaces to list multiple grenade codes.
mp_t_default_melee
Sets the default melee weapon(s) that terrorists spawn with at the start of each round. The default is the knife.
mp_t_default_primary
Sets the default primary weapon that terrorists spawn with at the start of each round. The default is none (0).
mp_t_default_secondary
Sets the default secondary weapon terrorists spawn with at the start of each round. The default weapon is the Glock.