Multiplayer

Commands to enhance multiplayer (mp_) and game setting features of Counter-Strike game

mp_backup_round_file_pattern

CS2 and CSGO

Command

mp_backup_round_file_pattern

<Name>

Use this command to set the naming format for backup files. Refer to the option details for available variables you can include.

Command Details

mp_buy_allow_grenades

CS2 and CSGO

Command

mp_buy_allow_grenades

<0 / 1>

Controls whether players can buy any type of grenade from the buy menu. Set to 1 to allow (default), or 0 to prevent grenade purchases.

Command Details

mp_buy_allow_guns

CS2 and CSGO

Command

mp_buy_allow_guns

<1 / 2 / 4 / 8 / 16 / 32 / 255>

Set what types of guns players can buy on your server.

Command Details

mp_buy_anywhere

CS2 and CSGO

Command

mp_buy_anywhere

<0 / 1 / 2 / 3>

Set whether players can access the buy menu outside the buyzone during the buy time. Players must still be within the purchase time limit, which can be adjusted with mp_buytime.

Command Details

mp_buy_during_immunity

CS2 and CSGO

Command

mp_buy_during_immunity

<0 / 1 / 2 / 3>

Allows players to buy weapons and equipment while immune, even outside the normal buy time. Commonly used in deathmatch servers.

Command Details

mp_buytime

CS2 and CSGO

Command

mp_buytime

<Seconds>

Sets how many seconds players have to buy items after the round starts, following the initial round countdown.

Command Details

mp_c4_cannot_be_defused

CS2 and CSGO

Command

mp_c4_cannot_be_defused

<0 / 1>

Set whether the planted C4 can be defused. Enable to prevent defusing, disable to allow it as usual.

Command Details

mp_c4timer

CS2 and CSGO

Command

mp_c4timer

<Seconds>

Sets the number of seconds before the bomb explodes after being planted by the terrorists. The default timer is usually 40 or 35 seconds depending on the game mode.

Command Details

mp_competitive_endofmatch_extra_time

CS2 and CSGO

Command

mp_competitive_endofmatch_extra_time

<Seconds>

Sets the time (in seconds) the scoreboard or voting remains visible after a competitive match ends. Default is 15 seconds.

Command Details

mp_consecutive_loss_max

CS2 and CSGO

Command

mp_consecutive_loss_max

<Rounds Lost>

Sets how many consecutive rounds a team must lose before the maximum loss bonus starts applying.

Command Details