Sets the damage multiplier for grenades thrown by teammates when friendly fire is enabled. A value of 1 means full damage, while 0 means no damage from friendly grenades.
Sets the damage multiplier for friendly fire against teammates caused by effects other than bullets and grenades. This only works if friendly fire is enabled.
Use this command with game_mode to select the game variant you want to play (e.g., competitive, arms race). Refer to the option values for valid combinations.