Commands to enhance multiplayer (mp_) and game setting features of Counter-Strike game
mp_dm_dogtag_score
Sets the points awarded for picking up a dog tag in deathmatch after a kill with a bonus weapon when _mp_dm_bonusweapon_dogtags is enabled (set to 1).
mp_dm_kill_base_score
Sets the basic score points awarded for killing a player in deathmatch. Weaker, less expensive guns add 1 or 2 points on top of this base score.
mp_dm_teammode
Enable or disable team deathmatch visuals and scoring in the game.
mp_dm_teammode_bonus_score
Sets how many points you earn for your team in team deathmatch when you get a kill with a bonus weapon.
mp_dm_teammode_dogtag_score
Sets how many points your team earns when you collect dog tags in team deathmatch.
mp_dm_teammode_kill_score
Sets how many points your team earns for each kill in team deathmatch.
mp_dm_time_between_bonus_max
Sets the maximum interval between bonus time periods. The game will pick a random duration between this value and mp_dm_time_between_bonus_min.
mp_dm_time_between_bonus_min
Sets the minimum time (in seconds) between each bonus time period. The actual interval will be randomly chosen between this value and mp_dm_time_between_bonus_max.
mp_dogtag_despawn_on_killer_death
Controls whether dogtags disappear when the player holding them is killed.
mp_dogtag_despawn_time
Sets how many seconds dogtags stay on the ground before disappearing automatically.