Commands to enhance multiplayer (mp_) and game setting features of Counter-Strike game
mp_damage_scale_t_head
Sets the damage multiplier for shots to the heads of terrorist players. Default is 1. Set to 0 to disable headshot damage entirely.
mp_damage_vampiric_amount
Enables health regeneration by giving players health based on the damage they deal to enemies. The amount healed scales with damage dealt.
mp_deathcam_skippable
Controls whether players can skip the deathcam. By default, skipping is enabled.
mp_death_drop_breachcharge
Set whether players drop breach charges when they die. Use 1 to enable dropping, or 0 to disable.
mp_death_drop_c4
Sets whether the C4 (bomb) can be dropped. Default is 1, allowing the bomb to be dropped.
mp_death_drop_defuser
Control whether defuse kits are dropped when a player dies. Default is 1, meaning defuse kits are dropped on death.
mp_death_drop_grenade
Sets which grenade, if any, a player drops upon death. Choose how grenade drops behave: no grenades, the most valuable grenade, or the grenade held at death if any.
mp_death_drop_gun
Set which gun a player drops upon death. Default behavior drops their most valuable gun.
mp_death_drop_healthshot
Set to 1 to enable players dropping healthshots upon death. Set to 0 to disable healthshot drops on death.
mp_death_drop_taser
Controls whether the taser (Zeus) drops on the ground when a player dies.