Sets how often bots choose to buy decoy grenades by assigning a selection weight. Higher weight increases the chance bots will buy decoys compared to other grenades.
Sets the likelihood (weight) that bots will buy a flashbang grenade. Higher values increase the chance a bot chooses to buy this grenade when deciding among grenades.
Sets the chance (percentage) that bots will buy a grenade if they have leftover money after buying armor and weapons. The default is 33%%, meaning bots will buy a grenade one-third of the time.
Sets how likely a bot is to buy a high explosive (HE) grenade. Think of this as the number of “tickets” a bot has in a random draw compared to other grenade types when deciding what to purchase.
Sets the likelihood that a bot will buy a molotov grenade. Higher values increase the chance compared to other grenades when bots decide what to purchase.
Sets the likelihood a bot will buy a smoke grenade by adjusting its weight in the bot's grenade selection process. A higher weight increases the chance of the bot choosing a smoke grenade.