CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

snd_occlusion_debug

CS2 Only

Command

snd_occlusion_debug

<0 / 1>

Toggle sound occlusion debugging to see visual cues and detailed info on how sounds are processed with occlusion.

Command Details

snd_occlusion_min_wall_thickness

CS2 Only

Command

snd_occlusion_min_wall_thickness

<Wall Thickness>

Sets the minimum wall thickness considered when calculating sound occlusion in the game.

Command Details

snd_opvar_set_point_debug

CS2 Only

Command

snd_opvar_set_point_debug

<0 / 1>

Toggle debugging of sound operator variables at a specific game moment. Useful for developers and troubleshooting sound issues.

Command Details

snd_print_activetracks

CS2 Only

Command

snd_print_activetracks

Lists all audio tracks currently playing in the game.

Command Details

snd_print_arrangements

CS2 Only

Command

snd_print_arrangements

Displays all available sound sequence arrangements. This command is meant for debugging and is restricted to non-competitive or cheat-enabled environments.

Command Details

snd_print_samplers

CS2 Only

Command

snd_print_samplers

Lists all available audio samplers that can be used in the game. This is a cheat command and requires cheats to be enabled on the server.

Command Details

snd_print_sequences

CS2 Only

Command

snd_print_sequences

Lists all available MIDI sequences in the game. Useful for debugging or customizing game soundtracks.

Command Details

snd_rear_stereo_scale

CS2 Only

Command

snd_rear_stereo_scale

<Scale>

Adjust the stereo sound scale for rear speakers to control spatial audio effects in surround sound setups.

Command Details

snd_roundaction_volume

CS2 Only

Command

snd_roundaction_volume

<Volume>

Adjust the volume of the move action music played during a round.

Command Details

snd_samplers_play_note

CS2 Only

Command

snd_samplers_play_note

Plays a specific note using a chosen sound sampler to help test and debug audio in the game.

Command Details