CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

snd_gamevoicevolume

CS2 Only

Command

snd_gamevoicevolume

<Volume>

Adjust the volume of in-game voice lines like character dialogues and announcer speech separately from other sound effects.

Command Details

snd_gamevolume

CS2 Only

Command

snd_gamevolume

<Volume Level>

Adjust the overall volume level of the game audio.

Command Details

snd_get_physics_surface_properties

CS2 Only

Command

snd_get_physics_surface_properties

Retrieves physics surface properties for all materials in the game, mainly used for debugging.

Command Details

snd_group_cluster_debug

CS2 Only

Command

snd_group_cluster_debug

<0 / 1>

Toggles sound group cluster debugging to help diagnose and fix issues with sound grouping and processing in the game.

Command Details

snd_headphone_eq

CS2 Only

Command

snd_headphone_eq

<0 / 1>

Selects a headphone equalizer preset or disables it to control audio output.

Command Details

snd_mainmenu_music_break_time_max

CS2 and CSGO

Command

snd_mainmenu_music_break_time_max

<Seconds>

Sets the maximum delay in seconds between opening the CS:GO or CS2 main menu and the music starting.

Command Details

snd_mainmenu_music_break_time_min

CS2 and CSGO

Command

snd_mainmenu_music_break_time_min

<Seconds>

Sets the minimum wait time before the main menu music starts after opening the CS:GO or CS2 menu.

Command Details

snd_mute_mvp_music_live_players

CS2 Only

Command

snd_mute_mvp_music_live_players

<0 / 1>

Mute MVP music when players from both teams are still alive.

Command Details

snd_mvp_volume

CS2 and CSGO

Command

snd_mvp_volume

<Volume>

Sets the volume level for the MVP music that plays when a player with an MVP kit wins the MVP award that round.

Command Details

snd_new_visualize

CS2 Only

Command

snd_new_visualize

<0 / 1>

Displays sound events and their 3D locations in the game for easier audio tracking.

Command Details