CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

sc_disable_procedural_layer_rendering

CS2 Only

Command

sc_disable_procedural_layer_rendering

<0 / 1>

When enabled, this command stops the game from rendering procedural layers. This can improve performance but may reduce the quality of visuals that depend on procedural generation.

Command Details

sc_disable_shadow_fastpath

CS2 Only

Command

sc_disable_shadow_fastpath

<0 / 1>

Toggle the fast-path shadow rendering optimization. Disable it to render shadows more accurately but slower, useful for debugging or analyzing graphics.

Command Details

sc_disable_shadow_materials

CS2 Only

Command

sc_disable_shadow_materials

<0 / 1>

Disables the rendering of shadow materials, affecting how shadows appear in the game.

Command Details

sc_disable_spotlight_shadows

CS2 Only

Command

sc_disable_spotlight_shadows

<0 / 1>

Turn off shadows from spotlights to improve performance on systems that struggle with shadow rendering.

Command Details

sc_disableThreading

CS2 Only

Command

sc_disableThreading

<0 / 1>

Turns off threading in the game, forcing all processes to run on a single CPU core. Use this mainly for debugging, as it can reduce performance and change how the game behaves.

Command Details

sc_disable_world_materials

CS2 Only

Command

sc_disable_world_materials

<0 / 1>

Disables or enables the rendering of world materials in the game, useful for debugging visual issues.

Command Details

sc_dump_lists

CS2 Only

Command

sc_dump_lists

<0 / 1>

Outputs the script cache contents to a list for debugging and development.

Command Details

sc_dumpworld

CS2 Only

Command

sc_dumpworld

Displays a list of all objects currently loaded in the scene world to the console, helping you to debug and see what entities are active.

Command Details

sc_dumpworld3d

CS2 Only

Command

sc_dumpworld3d

Saves the objects in the current scene to a 3D geoview buffer for visualization or analysis.

Command Details

sc_extended_stats

CS2 Only

Command

sc_extended_stats

<0 / 1>

Toggle the display of detailed performance statistics in the console.

Command Details