CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

report_cliententitysim

CS2 and CSGO

Command

report_cliententitysim

<0 / 1>

Prints all clientside simulation events and their execution times to the console. Sets back to 0 (off) automatically after running.

Command Details

report_clientthinklist

CS2 and CSGO

Command

report_clientthinklist

<0 / 1>

Enables or disables a report that shows all clientside simulations currently thinking and their respective thinking times. The command resets to 0 (disabled) after running.

Command Details

reset_gameconvars

CS2 and CSGO

Command

reset_gameconvars

Resets most game console variables (convars) to their default settings. Use this if changes have caused issues.

Command Details

respawn_player

CS2 Only

Command

respawn_player

Force the player to respawn immediately if dead, ignoring any respawn delay or conditions.

Command Details

restart

CS2 and CSGO

Command

restart

Restarts the current game by reloading the map, scores, and settings.

Command Details

r_extra_render_frames

CS2 Only

Command

r_extra_render_frames

<0 / 1>

Sets whether extra frames are rendered to improve smoothness or for debugging, which may impact performance.

Command Details

r_fallback_texture_lod_scale

CS2 Only

Command

r_fallback_texture_lod_scale

<Scale Factor>

Adjusts the scale of requested texture sizes for geometry without precomputed UV density. This helps optimize texture streaming and improve performance.

Command Details

r_flashlighttracedistcutoff

CS2 Only

Command

r_flashlighttracedistcutoff

<Distance>

Adjusts how far the flashlight beam traces when hitting surfaces and objects in the game.

Command Details

r_flashlighttracedistwatercutoff

CS2 Only

Command

r_flashlighttracedistwatercutoff

<Cutoff Distance>

Sets the maximum distance the flashlight beam can travel underwater before stopping.

Command Details

r_flush_on_pooled_ib_resize

CS2 Only

Command

r_flush_on_pooled_ib_resize

<0 / 1>

Controls whether the game performs a flush when resizing pooled index buffers, affecting graphics rendering behavior.

Command Details