CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

nav_test_smooth_in_speed

CS2 Only

Command

nav_test_smooth_in_speed

<Speed>

Adjusts the speed of the navigation mesh smoothing process in CS2, used mainly for testing and developing navigation meshes.

Command Details

nav_test_smooth_in_yaw

CS2 Only

Command

nav_test_smooth_in_yaw

<0 / 1>

Enables a visual test to show how navigation meshes smoothly align along the Y-axis in the game world, useful for debugging.

Command Details

nav_test_smooth_path_speed

CS2 Only

Command

nav_test_smooth_path_speed

<Speed>

Sets the speed at which bots perform smooth path testing on the navigation mesh. Use -1 to disable smooth path testing.

Command Details

nav_test_smooth_separating_dist

CS2 Only

Command

nav_test_smooth_separating_dist

<Distance>

Sets the smooth separation distance used in navigation for map and AI behavior testing.

Command Details

nav_test_smooth_spring_const

CS2 Only

Command

nav_test_smooth_spring_const

<smooth spring constant value>

Adjust the smooth spring constant to test or modify how bots smooth their navigation paths. Use -1 to disable the test or revert to the default behavior.

Command Details

nav_test_smooth_spring_tension_max

CS2 Only

Command

nav_test_smooth_spring_tension_max

<Tension>

Sets the maximum spring tension used during smooth navigation testing.

Command Details

nav_test_spline

CS2 Only

Command

nav_test_spline

<0 / 1>

Enable this command to test spline paths in navigation meshes while developing or troubleshooting bot navigation.

Command Details

nav_test_split_obstacle

CS2 Only

Command

nav_test_split_obstacle

<0 / 1>

Use this command to enable or disable test splitting of obstacles in the navigation mesh for navigation mesh debugging.

Command Details

nav_test_split_obstacle_dirty

CS2 Only

Command

nav_test_split_obstacle_dirty

<0 / 1>

Toggles the test for splitting navigation obstacles marked as dirty in the map. Used by developers to debug AI navigation systems.

Command Details

nav_test_split_obstacle_leave

CS2 Only

Command

nav_test_split_obstacle_leave

<0 / 1>

Tests how the AI navigates around obstacles by enabling or disabling obstacle split behavior in the navigation mesh.

Command Details