CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

mp_retake_t_count

CS2 Only

Command

mp_retake_t_count

<Number of terrorists>

Sets how many terrorists can be on a team during retake game modes.

Command Details

mp_retake_t_loadout_bonus_card

CS2 Only

Command

mp_retake_t_loadout_bonus_card

<Bonus Card Config>

Sets the Terrorist bonus card loadout used in full-buy rounds when retaking bomb sites in Counter-Strike 2.

Command Details

mp_retake_t_loadout_bonus_card_availability

CS2 Only

Command

mp_retake_t_loadout_bonus_card_availability

<T Loadout Bonus Card Availability Pattern>

Sets how many Terrorist bonus cards are available during full buy rounds in bomb site retake situations.

Command Details

mp_retake_t_loadout_default_pistol_round

CS2 Only

Command

mp_retake_t_loadout_default_pistol_round

<Loadout Configuration>

Sets the default Terrorist pistol round loadouts for the retake game mode.

Command Details

mp_retake_t_loadout_enemy_card

CS2 Only

Command

mp_retake_t_loadout_enemy_card

<Card Identifier><Unknown Parameter><Rifle Card Quantity><Grenade Card Quantity>

Sets the Terrorist (T) enemy card loadout for a full-buy round in Retake mode, defining their weapons and equipment.

Command Details

mp_retake_t_loadout_full_buy_round

CS2 Only

Command

mp_retake_t_loadout_full_buy_round

<Loadout configuration>

Sets the Terrorist team’s full buy loadouts for retake rounds, specifying weapons and grenades.

Command Details

mp_retake_t_loadout_light_buy_round

CS2 Only

Command

mp_retake_t_loadout_light_buy_round

<Loadout Configuration>

Sets the Terrorist team’s available weapons and equipment for light buy rounds in bomb site retake mode.

Command Details

mp_retake_t_loadout_upgraded_pistol_round

CS2 Only

Command

mp_retake_t_loadout_upgraded_pistol_round

<Loadout Configurations>

Sets the Terrorist side's loadouts for upgraded pistol rounds during bomb site retakes.

Command Details

mp_round_restart_delay

CS2 and CSGO

Command

mp_round_restart_delay

<Seconds>

Sets how many seconds to wait before starting the next round after a round ends.

Command Details

mp_roundtime

CS2 and CSGO

Command

mp_roundtime

<Minutes>

Sets the maximum round length in minutes. When time expires in demolition mode, the round is awarded to the counter-terrorists. Use decimals to specify seconds (e.g., 1.92 = 1 minute 55 seconds).

Command Details