CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

mp_overtime_halftime_pausetimer

CS2 and CSGO

Command

mp_overtime_halftime_pausetimer

<0 / 1>

Enable or disable pausing the match between overtime halves. When enabled (1), the game pauses at each overtime half and requires manual unpausing to continue. Disabled (0) skips this pause. Default is 0.

Command Details

mp_overtime_limit

CS2 Only

Command

mp_overtime_limit

<Overtime Limit>

Sets the maximum number of overtimes allowed in a match when overtime is enabled. Use 0 for unlimited overtimes.

Command Details

mp_overtime_maxrounds

CS2 and CSGO

Command

mp_overtime_maxrounds

<Amount>

Sets the maximum number of rounds in each overtime session. Half-time occurs midway through these rounds (for example, with 6 max rounds, half-time is after 3 rounds).

Command Details

mp_overtime_startmoney

CS2 and CSGO

Command

mp_overtime_startmoney

<Amount>

Sets the amount of money players start with at the beginning of each overtime half. The default value is 10,000.

Command Details

mp_pause_match

CS2 and CSGO

Command

mp_pause_match

Pauses the match after the current round ends. Use mp_unpause_match to resume.

Command Details

mp_plant_c4_anywhere

CS2 and CSGO

Command

mp_plant_c4_anywhere

<0 / 1>

Set this command to 1 to allow players to plant the C4 anywhere on the map. Set it to 0 to restrict planting to bomb sites only.

Command Details

mp_playercashawards

CS2 and CSGO

Command

mp_playercashawards

<0 / 1>

Enable or disable earning money for in-game actions.

Command Details

mp_playerid

CS2 and CSGO

Command

mp_playerid

<0 / 1 / 2>

Use this command to control whose names appear in the status bar during multiplayer games.

Command Details

mp_playerid_delay

CS2 and CSGO

Command

mp_playerid_delay

Sets the delay in seconds before player information appears on the status bar. Default is 0.4 seconds.

Command Details

mp_playerid_hold

CS2 and CSGO

Command

mp_playerid_hold

<Seconds>

Sets how many seconds the status bar keeps the old information before updating to new data. Default is 0, meaning it updates instantly.

Command Details