snd_steamaudio_max_occlusion_samples Command

Explore usage, syntax, and examples for the snd_steamaudio_max_occlusion_samples CS2 developer console command.

snd_steamaudio_max_occlusion_samples

CS2 Only

Command

snd_steamaudio_max_occlusion_samples

<Maximum occlusion samples>

Sets the maximum number of sound rays Steam Audio traces for volumetric occlusion, controlling how game sounds are blocked by the environment.

<Maximum occlusion samples>

Specifies the number of rays Steam Audio can trace for volumetric sound occlusion.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

64

snd_steamaudio_max_occlusion_samples Generator

Command

snd_steamaudio_max_occlusion_samples

<Maximum occlusion samples>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

snd_steamaudio_max_occlusion_samples Examples

Command

snd_steamaudio_max_occlusion_samples

128

Increases the max rays Steam Audio uses for sound occlusion to 128.

Command

snd_steamaudio_max_occlusion_samples

32

Reduces the max rays Steam Audio uses for sound occlusion to 32.