cl_obs_interp_pos_rate Command

Explore usage, syntax, and examples for the cl_obs_interp_pos_rate CS2 developer console command.

cl_obs_interp_pos_rate

CS2 Only

Command

cl_obs_interp_pos_rate

<Interpolation Rate>

Adjusts how smoothly the positions of observed entities update in your view by changing their interpolation rate.

<Interpolation Rate>

Sets how quickly an entity’s position updates. Lower values reduce lag but make movements less smooth; higher values improve smoothness but may add lag.

sv_cheats Required

No

Client or Server Command

Client

Default Value

0.27

cl_obs_interp_pos_rate Generator

Command

cl_obs_interp_pos_rate

<Interpolation Rate>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

cl_obs_interp_pos_rate Examples

Command

cl_obs_interp_pos_rate

0.5

Sets a balanced interpolation rate of 0.5, resulting in smoother but slightly delayed entity movements.

Command

cl_obs_interp_pos_rate

0.1

Sets a low interpolation rate of 0.1 for more accurate, less smooth movements that may reduce lag effects.