cl_net_buffer_ticks Command

Explore usage, syntax, and examples for the cl_net_buffer_ticks CS2 developer console command.

cl_net_buffer_ticks

CS2 Only

Command

cl_net_buffer_ticks

<Buffer Ticks>

Sets the number of tick delays for server snapshots and player commands, which indirectly adjusts cl_interp_ratio. Do not change cl_interp_ratio manually.

<Buffer Ticks>

Number of ticks to delay server snapshots and user commands.

sv_cheats Required

No

Client or Server Command

Client

Default Value

0

cl_net_buffer_ticks Generator

Command

cl_net_buffer_ticks

<Buffer Ticks>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

cl_net_buffer_ticks Examples

Command

cl_net_buffer_ticks

2

Sets the delay for server snapshots and commands to 2 ticks.