Command
r_dof_override_near_blurry
<Distance>Explore usage, syntax, and examples for the r_dof_override_near_blurry CS2 developer console command.
r_dof_override_near_blurry
CS2 Onlyr_dof_override_near_blurry
<Distance>Controls the depth of field so objects closer than a specified distance appear blurry.
Set the cut-off distance where objects closer than this value become blurry. Use values from -10000 to 0, with negative values enabling the blur effect for near objects.
Yes
Unspecified
-100
r_dof_override_near_blurry Generator
r_dof_override_near_blurry
<Distance>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
r_dof_override_near_blurry Examples
r_dof_override_near_blurry
0
Turns off blurring for objects close to the camera.
r_dof_override_near_blurry
-50
Makes objects closer than 50 units appear blurry.