fog_override_start Command

Explore usage, syntax, and examples for the fog_override_start CS2 developer console command.

fog_override_start

CS2 Only

Command

fog_override_start

<Distance>

Sets the distance at which fog begins to affect object visibility, controlling how close the player must be for fog to start reducing visibility.

<Distance>

Distance in game units where fog starts to affect visibility.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

1000

fog_override_start Generator

Command

fog_override_start

<Distance>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

fog_override_start Examples

Command

fog_override_start

500

Sets fog to start affecting visibility at 500 units, making fog appear closer.

Command

fog_override_start

1500

Sets fog to start affecting visibility at 1500 units, making fog appear farther away.