Command
fog_override_start
<Distance>Explore usage, syntax, and examples for the fog_override_start CS2 developer console command.
fog_override_start
CS2 Onlyfog_override_start
<Distance>Sets the distance at which fog begins to affect object visibility, controlling how close the player must be for fog to start reducing visibility.
Distance in game units where fog starts to affect visibility.
Yes
Unspecified
1000
fog_override_start Generator
fog_override_start
<Distance>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
fog_override_start Examples
fog_override_start
500
Sets fog to start affecting visibility at 500 units, making fog appear closer.
fog_override_start
1500
Sets fog to start affecting visibility at 1500 units, making fog appear farther away.