fog_override_end Command

Explore usage, syntax, and examples for the fog_override_end CS2 developer console command.

fog_override_end

CS2 Only

Command

fog_override_end

<End Distance>

Sets the distance at which fog becomes fully opaque, controlling how far from the player the fog effect reaches its maximum density.

<End Distance>

Distance (in units) where the fog reaches full opacity.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

3500

fog_override_end Generator

Command

fog_override_end

<End Distance>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

fog_override_end Examples

Command

fog_override_end

5000

Sets fog to become fully opaque at 5000 units, extending the fog’s reach.

Command

fog_override_end

2500

Sets fog to reach full opacity at 2500 units, making fog denser closer to the player.