sv_strafing_inaccuracy_scale Command

Explore usage, syntax, and examples for the sv_strafing_inaccuracy_scale CS2 developer console command.

sv_strafing_inaccuracy_scale

CS2 Only

Command

sv_strafing_inaccuracy_scale

<Scale>

Sets how much weapon accuracy is reduced when the player is strafing. Higher values increase the inaccuracy while moving sideways.

<Scale>

Amount of inaccuracy added during strafing, from 0 (no inaccuracy) to 1 (maximum inaccuracy).

sv_cheats Required

Yes

Client or Server Command

Client

Server

Default Value

0.1

sv_strafing_inaccuracy_scale Generator

Command

sv_strafing_inaccuracy_scale

<Scale>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

sv_strafing_inaccuracy_scale Examples

Command

sv_strafing_inaccuracy_scale

0.5

Sets strafing inaccuracy scale to 0.5, making weapons less accurate when strafing.

Command

sv_strafing_inaccuracy_scale

0

Sets strafing inaccuracy scale to 0, removing any accuracy penalty when strafing.