Command
sv_strafing_inaccuracy_scale
<Scale>Explore usage, syntax, and examples for the sv_strafing_inaccuracy_scale CS2 developer console command.
sv_strafing_inaccuracy_scale
CS2 Onlysv_strafing_inaccuracy_scale
<Scale>Sets how much weapon accuracy is reduced when the player is strafing. Higher values increase the inaccuracy while moving sideways.
Amount of inaccuracy added during strafing, from 0 (no inaccuracy) to 1 (maximum inaccuracy).
Yes
Client
Server
0.1
sv_strafing_inaccuracy_scale Generator
sv_strafing_inaccuracy_scale
<Scale>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
sv_strafing_inaccuracy_scale Examples
sv_strafing_inaccuracy_scale
0.5
Sets strafing inaccuracy scale to 0.5, making weapons less accurate when strafing.
sv_strafing_inaccuracy_scale
0
Sets strafing inaccuracy scale to 0, removing any accuracy penalty when strafing.