Command
sv_snapshot_unlimited
<0 / 1>Explore usage, syntax, and examples for the sv_snapshot_unlimited CS2 developer console command.
sv_snapshot_unlimited
CS2 Onlysv_snapshot_unlimited
<0 / 1>Use this command to prevent the system from removing old snapshots during debugging. This helps you resume from a debugger break without triggering uncompressed updates. Note that enabling it may cause increased memory usage.
Set to 1 to keep old snapshots for debugging, or 0 to discard them as usual.
No
Unspecified
0
sv_snapshot_unlimited Generator
sv_snapshot_unlimited
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
sv_snapshot_unlimited Examples
sv_snapshot_unlimited
1
Keep old snapshots to avoid uncompressed updates when resuming after a debugger break.
sv_snapshot_unlimited
0
Allow the system to discard old snapshots normally.