sv_damage_print_enable Command

Explore usage, syntax, and examples for the sv_damage_print_enable CS2 developer console command.

sv_damage_print_enable

CS2 and CSGO

Command

sv_damage_print_enable

<0 / 1>

Controls whether the damage a player deals or receives during the current round is shown in the console upon their death. Enabled by default to help you track damage statistics after dying. Set to 0 to disable this feature.

<0 / 1>

Set to 0 to hide damage dealt/received in the console after death, or 1 to show it (default).

sv_cheats Required

No

Client or Server Command

Server

Default Value

1

sv_damage_print_enable Generator

Command

sv_damage_print_enable

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

sv_damage_print_enable Examples

Command

sv_damage_print_enable

0

Disables showing damage details in the console when a player is killed.

Command

sv_damage_print_enable

1

Enables showing all damage dealt and received in the console when a player dies.