Command
sv_damage_print_enable
<0 / 1>Explore usage, syntax, and examples for the sv_damage_print_enable CS2 developer console command.
sv_damage_print_enable
CS2 and CSGOsv_damage_print_enable
<0 / 1>Controls whether the damage a player deals or receives during the current round is shown in the console upon their death. Enabled by default to help you track damage statistics after dying. Set to 0 to disable this feature.
Set to 0 to hide damage dealt/received in the console after death, or 1 to show it (default).
No
Server
1
sv_damage_print_enable Generator
sv_damage_print_enable
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
sv_damage_print_enable Examples
sv_damage_print_enable
0
Disables showing damage details in the console when a player is killed.
sv_damage_print_enable
1
Enables showing all damage dealt and received in the console when a player dies.