Command
snd_steamaudio_num_diffuse_samples
<Number of Diffuse Samples>Explore usage, syntax, and examples for the snd_steamaudio_num_diffuse_samples CS2 developer console command.
snd_steamaudio_num_diffuse_samples
CS2 Onlysnd_steamaudio_num_diffuse_samples
<Number of Diffuse Samples>Sets how many directions Steam Audio uses for ray bounces, affecting the accuracy of audio reflections.
Specify the exact number of diffuse sample rays for Steam Audio's ray bounce calculations.
Yes
Unspecified
2048
snd_steamaudio_num_diffuse_samples Generator
snd_steamaudio_num_diffuse_samples
<Number of Diffuse Samples>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
snd_steamaudio_num_diffuse_samples Examples
snd_steamaudio_num_diffuse_samples
2048
Sets diffuse sample rays to 2048, the default setting.
snd_steamaudio_num_diffuse_samples
4096
Increases diffuse sample rays to 4096 for improved audio reflection detail, with higher performance cost.