snd_steamaudio_num_diffuse_samples Command

Explore usage, syntax, and examples for the snd_steamaudio_num_diffuse_samples CS2 developer console command.

snd_steamaudio_num_diffuse_samples

CS2 Only

Command

snd_steamaudio_num_diffuse_samples

<Number of Diffuse Samples>

Sets how many directions Steam Audio uses for ray bounces, affecting the accuracy of audio reflections.

<Number of Diffuse Samples>

Specify the exact number of diffuse sample rays for Steam Audio's ray bounce calculations.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

2048

snd_steamaudio_num_diffuse_samples Generator

Command

snd_steamaudio_num_diffuse_samples

<Number of Diffuse Samples>
0/1 Arguments Selected

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snd_steamaudio_num_diffuse_samples Examples

Command

snd_steamaudio_num_diffuse_samples

2048

Sets diffuse sample rays to 2048, the default setting.

Command

snd_steamaudio_num_diffuse_samples

4096

Increases diffuse sample rays to 4096 for improved audio reflection detail, with higher performance cost.