r_particle_max_draw_distance Command

Explore usage, syntax, and examples for the r_particle_max_draw_distance CS2 developer console command.

r_particle_max_draw_distance

CS2 Only

Command

r_particle_max_draw_distance

<Distance>

Sets how far away particles will be drawn in the game, helping improve performance by not rendering particles that are too distant.

<Distance>

Maximum distance (in units) to render particles.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

1000000.000000

r_particle_max_draw_distance Generator

Command

r_particle_max_draw_distance

<Distance>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

r_particle_max_draw_distance Examples

Command

r_particle_max_draw_distance

5000

Limits particle rendering to 5000 units to boost performance by reducing draw distance.

Command

r_particle_max_draw_distance

200000

Extends particle rendering to 200000 units, which may lower performance by drawing distant particles.