Command
r_particle_max_draw_distance
<Distance>Explore usage, syntax, and examples for the r_particle_max_draw_distance CS2 developer console command.
r_particle_max_draw_distance
CS2 Onlyr_particle_max_draw_distance
<Distance>Sets how far away particles will be drawn in the game, helping improve performance by not rendering particles that are too distant.
Maximum distance (in units) to render particles.
Yes
Unspecified
1000000.000000
r_particle_max_draw_distance Generator
r_particle_max_draw_distance
<Distance>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
r_particle_max_draw_distance Examples
r_particle_max_draw_distance
5000
Limits particle rendering to 5000 units to boost performance by reducing draw distance.
r_particle_max_draw_distance
200000
Extends particle rendering to 200000 units, which may lower performance by drawing distant particles.