navspace_path_use_water_level_locator Command

Explore usage, syntax, and examples for the navspace_path_use_water_level_locator CS2 developer console command.

navspace_path_use_water_level_locator

CS2 Only

Command

navspace_path_use_water_level_locator

<0 / 1>

Controls whether NPC navigation paths include water levels when calculating routes, affecting movement through water areas.

<0 / 1>

Choose to include (1) or ignore (0) water levels in navigation path calculations.

sv_cheats Required

Yes

Client or Server Command

Server

Default Value

1

navspace_path_use_water_level_locator Generator

Command

navspace_path_use_water_level_locator

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

navspace_path_use_water_level_locator Examples

Command

navspace_path_use_water_level_locator

0

Disable water level consideration in navigation paths.

Command

navspace_path_use_water_level_locator

1

Enable water level consideration in navigation paths.