Command
nav_smooth_spring_factor_dist
<Distance Factor>Explore usage, syntax, and examples for the nav_smooth_spring_factor_dist CS2 developer console command.
nav_smooth_spring_factor_dist
CS2 Onlynav_smooth_spring_factor_dist
<Distance Factor>Controls the smoothing of NPC movement by adjusting how spring physics apply based on distance in the navigation mesh. This improves path transitions and movement fluidity.
Sets how strongly distance affects the smoothing of movement transitions using spring physics. Value ranges from 0 (no smoothing) to 1 (full smoothing).
Yes
Server
0
nav_smooth_spring_factor_dist Generator
nav_smooth_spring_factor_dist
<Distance Factor>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
nav_smooth_spring_factor_dist Examples
nav_smooth_spring_factor_dist
0.5
Sets distance factor to 0.5 for moderate smoothing of NPC navigation.
nav_smooth_spring_factor_dist
1
Sets distance factor to 1 for maximum smoothing in navigation movement.