nav_smooth_spring_factor_dist Command

Explore usage, syntax, and examples for the nav_smooth_spring_factor_dist CS2 developer console command.

nav_smooth_spring_factor_dist

CS2 Only

Command

nav_smooth_spring_factor_dist

<Distance Factor>

Controls the smoothing of NPC movement by adjusting how spring physics apply based on distance in the navigation mesh. This improves path transitions and movement fluidity.

<Distance Factor>

Sets how strongly distance affects the smoothing of movement transitions using spring physics. Value ranges from 0 (no smoothing) to 1 (full smoothing).

sv_cheats Required

Yes

Client or Server Command

Server

Default Value

0

nav_smooth_spring_factor_dist Generator

Command

nav_smooth_spring_factor_dist

<Distance Factor>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

nav_smooth_spring_factor_dist Examples

Command

nav_smooth_spring_factor_dist

0.5

Sets distance factor to 0.5 for moderate smoothing of NPC navigation.

Command

nav_smooth_spring_factor_dist

1

Sets distance factor to 1 for maximum smoothing in navigation movement.