nav_gen_vertical_limit Command

Explore usage, syntax, and examples for the nav_gen_vertical_limit CS2 developer console command.

nav_gen_vertical_limit

CS2 Only

Command

nav_gen_vertical_limit

<Vertical limit>

Sets the highest vertical distance the AI navigation mesh will use to find paths. Useful for maps with tall structures or multiple elevation levels.

<Vertical limit>

Maximum vertical distance (in units) the navigation mesh will consider when creating paths.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

88

nav_gen_vertical_limit Generator

Command

nav_gen_vertical_limit

<Vertical limit>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

nav_gen_vertical_limit Examples

Command

nav_gen_vertical_limit

150

Extends the navigation mesh's vertical range to 150 units for better pathfinding in tall areas.

nav_gen_vertical_limit Command