nav_gen_opt_to_quads_se_limit_start Command

Explore usage, syntax, and examples for the nav_gen_opt_to_quads_se_limit_start CS2 developer console command.

nav_gen_opt_to_quads_se_limit_start

CS2 Only

Command

nav_gen_opt_to_quads_se_limit_start

<Start Threshold>

Controls the starting threshold for converting navigation nodes into optimized quadrilateral shapes during navigation mesh generation in CS2.

<Start Threshold>

Sets the minimum value to begin optimizing navigation nodes into quads.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

0.000010

nav_gen_opt_to_quads_se_limit_start Generator

Command

nav_gen_opt_to_quads_se_limit_start

<Start Threshold>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.