Command
nav_gen_opt_to_quads_num_steps
<Number of Steps>Explore usage, syntax, and examples for the nav_gen_opt_to_quads_num_steps CS2 developer console command.
nav_gen_opt_to_quads_num_steps
CS2 Onlynav_gen_opt_to_quads_num_steps
<Number of Steps>Sets how many steps are used to optimize the navigation mesh into quadrilateral shapes during map generation in development or testing.
Number of steps to use when optimizing the navigation mesh into quadrilateral shapes (1 to 20).
Yes
Unspecified
6
nav_gen_opt_to_quads_num_steps Generator
nav_gen_opt_to_quads_num_steps
<Number of Steps>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
nav_gen_opt_to_quads_num_steps Examples
nav_gen_opt_to_quads_num_steps
4
Sets the optimization steps to 4 for converting navigation meshes into quad shapes.