nav_gen_opt_to_quads_num_steps Command

Explore usage, syntax, and examples for the nav_gen_opt_to_quads_num_steps CS2 developer console command.

nav_gen_opt_to_quads_num_steps

CS2 Only

Command

nav_gen_opt_to_quads_num_steps

<Number of Steps>

Sets how many steps are used to optimize the navigation mesh into quadrilateral shapes during map generation in development or testing.

<Number of Steps>

Number of steps to use when optimizing the navigation mesh into quadrilateral shapes (1 to 20).

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

6

nav_gen_opt_to_quads_num_steps Generator

Command

nav_gen_opt_to_quads_num_steps

<Number of Steps>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

nav_gen_opt_to_quads_num_steps Examples

Command

nav_gen_opt_to_quads_num_steps

4

Sets the optimization steps to 4 for converting navigation meshes into quad shapes.

nav_gen_opt_to_quads_num_steps Command