Command
nav_gen_connect_angle_ignore_z
<0 / 1>Explore usage, syntax, and examples for the nav_gen_connect_angle_ignore_z CS2 developer console command.
nav_gen_connect_angle_ignore_z
CS2 Onlynav_gen_connect_angle_ignore_z
<0 / 1>Controls whether the navigation mesh generator ignores the Z-axis (vertical) when calculating connection angles.
Set to 1 to ignore the Z-axis in angle calculations, or 0 to include it.
Yes
Unspecified
1
nav_gen_connect_angle_ignore_z Generator
nav_gen_connect_angle_ignore_z
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
nav_gen_connect_angle_ignore_z Examples
nav_gen_connect_angle_ignore_z
0
Uses the Z-axis when calculating angles for navigation mesh connections.
nav_gen_connect_angle_ignore_z
1
Ignores the Z-axis when calculating angles for navigation mesh connections.