nav_gen_connect_angle_ignore_z Command

Explore usage, syntax, and examples for the nav_gen_connect_angle_ignore_z CS2 developer console command.

nav_gen_connect_angle_ignore_z

CS2 Only

Command

nav_gen_connect_angle_ignore_z

<0 / 1>

Controls whether the navigation mesh generator ignores the Z-axis (vertical) when calculating connection angles.

<0 / 1>

Set to 1 to ignore the Z-axis in angle calculations, or 0 to include it.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

1

nav_gen_connect_angle_ignore_z Generator

Command

nav_gen_connect_angle_ignore_z

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

nav_gen_connect_angle_ignore_z Examples

Command

nav_gen_connect_angle_ignore_z

0

Uses the Z-axis when calculating angles for navigation mesh connections.

Command

nav_gen_connect_angle_ignore_z

1

Ignores the Z-axis when calculating angles for navigation mesh connections.

nav_gen_connect_angle_ignore_z Command