nav_gen_clip_polys_to_clearance Command

Explore usage, syntax, and examples for the nav_gen_clip_polys_to_clearance CS2 developer console command.

nav_gen_clip_polys_to_clearance

CS2 Only

Command

nav_gen_clip_polys_to_clearance

<0 / 1>

Controls whether navigation polygons are clipped to clearance when generating navigation meshes, helping optimize pathing during map analysis.

<0 / 1>

Turn clipping of navigation polygons to clearance on (1) or off (0).

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

1

nav_gen_clip_polys_to_clearance Generator

Command

nav_gen_clip_polys_to_clearance

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

nav_gen_clip_polys_to_clearance Examples

Command

nav_gen_clip_polys_to_clearance

1

Turn on clipping for navigation polygons to clearance.

Command

nav_gen_clip_polys_to_clearance

0

Turn off clipping for navigation polygons to clearance.

nav_gen_clip_polys_to_clearance Command