Command
nav_gen_clip_polys_to_clearance
<0 / 1>Explore usage, syntax, and examples for the nav_gen_clip_polys_to_clearance CS2 developer console command.
nav_gen_clip_polys_to_clearance
CS2 Onlynav_gen_clip_polys_to_clearance
<0 / 1>Controls whether navigation polygons are clipped to clearance when generating navigation meshes, helping optimize pathing during map analysis.
Turn clipping of navigation polygons to clearance on (1) or off (0).
Yes
Unspecified
1
nav_gen_clip_polys_to_clearance Generator
nav_gen_clip_polys_to_clearance
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
nav_gen_clip_polys_to_clearance Examples
nav_gen_clip_polys_to_clearance
1
Turn on clipping for navigation polygons to clearance.
nav_gen_clip_polys_to_clearance
0
Turn off clipping for navigation polygons to clearance.