Command
mat_tonemap_force_log_lum_min
<Minimum Luminance>Explore usage, syntax, and examples for the mat_tonemap_force_log_lum_min CS2 developer console command.
mat_tonemap_force_log_lum_min
CS2 Onlymat_tonemap_force_log_lum_min
<Minimum Luminance>Sets a minimum luminance level for tonemap control, affecting how dark areas appear in the game.
Sets the lowest luminance level for tonemap control. Use -1 to let the game adjust it automatically.
Yes
Unspecified
mat_tonemap_force_log_lum_min Generator
mat_tonemap_force_log_lum_min
<Minimum Luminance>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
mat_tonemap_force_log_lum_min Examples
mat_tonemap_force_log_lum_min
-1
Resets the minimum luminance to automatic mode, allowing the game to manage it.
mat_tonemap_force_log_lum_min
0
Fixes the minimum luminance to 0, which can brighten darker areas on the map.