ent_call Command

Explore usage, syntax, and examples for the ent_call CS2 developer console command.

ent_call

CS2 Only

Command

ent_call

<Function Name><Entity ID>

Calls a named function on a specific game entity, allowing you to debug or alter its behavior directly from the server console.

<Function Name>

The exact name of the function to execute on the target entity.

<Entity ID>

The unique ID or name of the game entity you want to modify. This varies by session and entity type.

sv_cheats Required

Yes

Client or Server Command

Server

ent_call Generator

Command

ent_call

<Function Name><Entity ID>
0/2 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

ent_call Examples

Command

ent_call

KillPlayer01

Calls the 'Kill' function on the entity 'Player01', removing or eliminating that player from the game.