Command
cl_clockdrift_max_ticks
<Maximum Clock Drift Ticks>Explore usage, syntax, and examples for the cl_clockdrift_max_ticks CS2 developer console command.
cl_clockdrift_max_ticks
CS2 Onlycl_clockdrift_max_ticks
<Maximum Clock Drift Ticks>Sets the maximum number of ticks the client's clock can differ from the server's clock before automatically syncing back. Useful for debugging and cheat testing.
Maximum ticks the client’s clock can drift from the server's before it resets.
Yes
Unspecified
3
cl_clockdrift_max_ticks Generator
cl_clockdrift_max_ticks
<Maximum Clock Drift Ticks>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
cl_clockdrift_max_ticks Examples
cl_clockdrift_max_ticks
5
Sets the allowed clock drift to 5 ticks before automatic correction.
cl_clockdrift_max_ticks
0
Prevents any clock drift by setting the limit to 0 ticks.