snd_sos_pause_system Command

Explore usage, syntax, and examples for the snd_sos_pause_system CS2 developer console command.

snd_sos_pause_system

CS2 Only

Command

snd_sos_pause_system

<0 / 1>

Pauses or resumes the Sound Operator System (SOS), which manages in-game dynamic sound effects and music.

<0 / 1>

Set to 1 to pause SOS and stop dynamic sounds and music; set to 0 to resume it.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

0

snd_sos_pause_system Generator

Command

snd_sos_pause_system

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

snd_sos_pause_system Examples

Command

snd_sos_pause_system

0

Resumes the Sound Operator System so dynamic sounds and music play normally.

Command

snd_sos_pause_system

1

Pauses the Sound Operator System to stop dynamic sounds and music.