Command
snd_sos_pause_system
<0 / 1>Explore usage, syntax, and examples for the snd_sos_pause_system CS2 developer console command.
snd_sos_pause_system
CS2 Onlysnd_sos_pause_system
<0 / 1>Pauses or resumes the Sound Operator System (SOS), which manages in-game dynamic sound effects and music.
Set to 1 to pause SOS and stop dynamic sounds and music; set to 0 to resume it.
Yes
Unspecified
0
snd_sos_pause_system Generator
snd_sos_pause_system
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
snd_sos_pause_system Examples
snd_sos_pause_system
0
Resumes the Sound Operator System so dynamic sounds and music play normally.
snd_sos_pause_system
1
Pauses the Sound Operator System to stop dynamic sounds and music.