r_dof_override_near_crisp Command

Explore usage, syntax, and examples for the r_dof_override_near_crisp CS2 developer console command.

r_dof_override_near_crisp

CS2 Only

Command

r_dof_override_near_crisp

<0 / 1>

Controls depth of field by adjusting how sharp near objects appear when this effect is on. Used mainly for cinematic purposes and requires cheats to be enabled.

<0 / 1>

Turn enhanced sharpness of near objects on or off when depth of field is active.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

0

r_dof_override_near_crisp Generator

Command

r_dof_override_near_crisp

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

r_dof_override_near_crisp Examples

Command

r_dof_override_near_crisp

1

Makes near objects appear sharper and more in focus with depth of field enabled.

Command

r_dof_override_near_crisp

0

Returns near objects to the normal blur level, blending them with the depth of field effect.