player_debug_print_damage Command

Explore usage, syntax, and examples for the player_debug_print_damage CS2 developer console command.

player_debug_print_damage

CS2 and CSGO

Command

player_debug_print_damage

<0 / 1>

Set to 1 to log detailed information about all damage your player receives in the console. Default is 0 (off).

<0 / 1>

Enter 0 to disable damage logging (default) or 1 to enable detailed damage info when your player takes damage.

sv_cheats Required

Yes

Client or Server Command

Server

Default Value

0

player_debug_print_damage Generator

Command

player_debug_print_damage

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

player_debug_print_damage Examples

Command

player_debug_print_damage

0

Disable printing damage details to the console (default setting).

Command

player_debug_print_damage

1

Enable printing detailed damage info to the console whenever your player takes damage.