Command
dota_spatial_audio_mix
<0 / 1>Explore usage, syntax, and examples for the dota_spatial_audio_mix CS2 developer console command.
dota_spatial_audio_mix
CS2 Onlydota_spatial_audio_mix
<0 / 1>Controls the balance between spatial and non-spatial audio in CS2, improving the overall sound experience.
Sets the level of mix between spatial and non-spatial audio.
No
Unspecified
1
dota_spatial_audio_mix Generator
dota_spatial_audio_mix
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
dota_spatial_audio_mix Examples
dota_spatial_audio_mix
0
Configures audio to use only non-spatial sound.
dota_spatial_audio_mix
1
Uses the default mix of spatial and non-spatial audio.