dota_spatial_audio_mix Command

Explore usage, syntax, and examples for the dota_spatial_audio_mix CS2 developer console command.

dota_spatial_audio_mix

CS2 Only

Command

dota_spatial_audio_mix

<0 / 1>

Controls the balance between spatial and non-spatial audio in CS2, improving the overall sound experience.

<0 / 1>

Sets the level of mix between spatial and non-spatial audio.

sv_cheats Required

No

Client or Server Command

Unspecified

Default Value

1

dota_spatial_audio_mix Generator

Command

dota_spatial_audio_mix

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

dota_spatial_audio_mix Examples

Command

dota_spatial_audio_mix

0

Configures audio to use only non-spatial sound.

Command

dota_spatial_audio_mix

1

Uses the default mix of spatial and non-spatial audio.

dota_spatial_audio_mix Command