Command
csm_viewmodel_nearz
<Z-axis proximity>Explore usage, syntax, and examples for the csm_viewmodel_nearz CS2 developer console command.
csm_viewmodel_nearz
CS2 Onlycsm_viewmodel_nearz
<Z-axis proximity>Sets how close the viewmodel (weapon and hands) appears on the Z-axis, helping you fine-tune its position on your screen.
Controls the distance of the viewmodel from the screen along the Z-axis.
Yes
Unspecified
0.5
csm_viewmodel_nearz Generator
csm_viewmodel_nearz
<Z-axis proximity>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
csm_viewmodel_nearz Examples
csm_viewmodel_nearz
0.1
Moves the viewmodel closer to the screen for a zoomed-in view of hands and weapon.
csm_viewmodel_nearz
0.5
Resets the viewmodel to the default distance, balancing weapon and environment visibility.