Command
cli_ent_vcollide_wireframe
<0 / 1>Explore usage, syntax, and examples for the cli_ent_vcollide_wireframe CS2 developer console command.
cli_ent_vcollide_wireframe
CS2 Onlycli_ent_vcollide_wireframe
<0 / 1>Toggles the display of the interpolated volume collision (vcollide) wireframe around an entity to help debug collision detection.
Set to 1 to show the vcollide wireframe or 0 to hide it.
Yes
Client
cli_ent_vcollide_wireframe Generator
cli_ent_vcollide_wireframe
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
cli_ent_vcollide_wireframe Examples
cli_ent_vcollide_wireframe
1
Turns on the vcollide wireframe display for an entity.
cli_ent_vcollide_wireframe
0
Turns off the vcollide wireframe display for an entity.