cli_ent_vcollide_wireframe Command

Explore usage, syntax, and examples for the cli_ent_vcollide_wireframe CS2 developer console command.

cli_ent_vcollide_wireframe

CS2 Only

Command

cli_ent_vcollide_wireframe

<0 / 1>

Toggles the display of the interpolated volume collision (vcollide) wireframe around an entity to help debug collision detection.

<0 / 1>

Set to 1 to show the vcollide wireframe or 0 to hide it.

sv_cheats Required

Yes

Client or Server Command

Client

cli_ent_vcollide_wireframe Generator

Command

cli_ent_vcollide_wireframe

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

cli_ent_vcollide_wireframe Examples

Command

cli_ent_vcollide_wireframe

1

Turns on the vcollide wireframe display for an entity.

Command

cli_ent_vcollide_wireframe

0

Turns off the vcollide wireframe display for an entity.