Command
mp_td_spawndmgthreshold
<Amount>Explore usage, syntax, and examples for the mp_td_spawndmgthreshold CS2 developer console command.
mp_td_spawndmgthreshold
CS2 and CSGOmp_td_spawndmgthreshold
<Amount>Sets how much damage a player must deal within the round start period (default within 5 seconds, adjustable with mp_spawnprotectiontime) to be kicked for team damage.
The damage amount a player must deal at round start to trigger a kick.
No
Server
50
mp_td_spawndmgthreshold Generator
mp_td_spawndmgthreshold
<Amount>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
mp_td_spawndmgthreshold Examples
mp_td_spawndmgthreshold
50
Default setting: players are kicked if they deal 50 or more damage to teammates at round start.
mp_td_spawndmgthreshold
200
Requires players to deal 200 or more damage at round start before being kicked.