Command
mp_respawn_immunitytime
<Seconds>Explore usage, syntax, and examples for the mp_respawn_immunitytime CS2 developer console command.
mp_respawn_immunitytime
CS2 and CSGOmp_respawn_immunitytime
<Seconds>Sets the time (in seconds) players are immune to damage after respawning. This is mainly used in deathmatch modes. Defaults to 0 in other game modes.
Time in seconds that players stay immune to damage after spawning.
No
Client
mp_respawn_immunitytime Generator
mp_respawn_immunitytime
<Seconds>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
mp_respawn_immunitytime Examples
mp_respawn_immunitytime
0
Players spawn without any immunity, becoming vulnerable immediately.
mp_respawn_immunitytime
5
Players gain 5 seconds of immunity, preventing damage right after respawn.