mp_respawn_immunitytime Command

Explore usage, syntax, and examples for the mp_respawn_immunitytime CS2 developer console command.

mp_respawn_immunitytime

CS2 and CSGO

Command

mp_respawn_immunitytime

<Seconds>

Sets the time (in seconds) players are immune to damage after respawning. This is mainly used in deathmatch modes. Defaults to 0 in other game modes.

<Seconds>

Time in seconds that players stay immune to damage after spawning.

sv_cheats Required

No

Client or Server Command

Client

mp_respawn_immunitytime Generator

Command

mp_respawn_immunitytime

<Seconds>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

mp_respawn_immunitytime Examples

Command

mp_respawn_immunitytime

0

Players spawn without any immunity, becoming vulnerable immediately.

Command

mp_respawn_immunitytime

5

Players gain 5 seconds of immunity, preventing damage right after respawn.