Command
mp_match_end_changelevel
<0 / 1>Explore usage, syntax, and examples for the mp_match_end_changelevel CS2 developer console command.
mp_match_end_changelevel
CS2 and CSGOmp_match_end_changelevel
<0 / 1>Controls whether the map reloads at the end of a match if the next map is the same. By default, this is off (0), so the map does not reload and scores reset between matches.
Set to 0 to keep the map loaded between matches when the next map is the same (default). Set to 1 to reload the map at match end, even if it’s the same map.
No
Client
0
mp_match_end_changelevel Generator
mp_match_end_changelevel
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
mp_match_end_changelevel Examples
mp_match_end_changelevel
0
Prevents the map from reloading at the end of a match when the next map is the same.
mp_match_end_changelevel
1
Forces the map to reload at the end of a match, even if the next map is the same.